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Post Info TOPIC: RvR Night #1 (4/25): Results - Complete Success, Comments & Thoughts for the future


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RvR Night #1 (4/25): Results - Complete Success, Comments & Thoughts for the future


So tonight was our first official night of rvr as a guild and alliance.

I wanted to say that it was a complete success.  The only regret is that we did not get a second warband going, but hopefully that will come in the future.

We capped a total of 5 zones (Thunder Mountain, Kadrin Valley, Dragonwake, Eataine, and Praag), pushed 2 forts and successfully took one, pretty much steamrolled any order that stood in our way, and there were plenty of order there, and myself I got a bit closer to capping influence in all three zones, a full renown rank as well as my last piece of Annihilator gear.

One thing that bothers me though.  Later on, working on Praag, there were a lot of order defending the zone, and they were all running together which made things even harder, someone (who will remain nameless, not trying to start fights) said that we failed.  How did we fail?  Sure we may have not got into their city and killed their king, but let's be realistic -- we rolled everything in site, and just because some order were giving us a hard time in Praag, which we did cap eventually, means we failed?  Please guys, I ask all of you, not that most of you need to be asked this, but please try to stay positive and constructive because the negativity does not play well with group morals.  Imagine if we were on the other end of the fight, being steamrolled... what then? Are you going to do your best to be that thorn in order's side or are you just going to bitch about it and rage quit? We're better than that.

I would also like to point out, that all of our success tonight was largely in part to DigitalGravy's warband, and our warband, but it mostly started with us tonight.  We were the group others were following.  Not PvP, not Estimated Time of Death, not PRX, but it was us who led the charge tonight.  When the tides turned in Praag, who was the warband who stepped up? Yes, that was us!

So looking on to the future, if anyone else would like to lead going forward, feel free to step up to the plate.  If you guys like how I lead, then I'm more than willing.  But if someone can do better then you get my vote.

Another idea I am toying with is setting up squads.  A squad will function much like your LV/Blood/Bile group -- you will have a group consisting of classes to fill each major role to work with, whom you will be running with for a period of time before they will be redesigned.

The pros of the system?
-We can organise subtasks within the group via squads.  Ex. I need squad1 at whatever BO, squad2 at another BO, etc.
-We can keep groups together so they can all be within healing range.
-If we have players not high enough to participate in fort takes, they can run their own squad and join the fight elsewhere, and still receive heals from the healer in their group.
-Each squad can work together to improve their coordination as a squad better.

The largest con is what I do not want to see is a small group of people who only, and always run together and forget about everyone else.  For that reason, I would suggest changing squads up periodically.   Eventually, we will come to a point where we're all used to playing with each other, we know how we all work and it won't really matter who's in your group.

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Gallina: lvl 40 Sorc
Wargit: lvl 22 Squig Herder


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Woot Bro!!! sounds like you guys did great!!
And I concur about the negativity WE DON'T NEED IT. It's like dad used to say " if you don't have anything nice to say then don't say anything". Be constructive not destructive.

Sorry I missed out last night but had yard work and house stuff to take care of as well as some QT with momma.

I like your ideas and look forward to seeing it in action.

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Last night was a fun run.  Since our alliance group was not a full wb, it was in our best interest to stick with Digitalgravy's main force. 

But in the future, what is going to set our twice weekly alliance warband apart from the others?

When locking zones, is our alliance wb going to be BO huggers, WC campers, or a roaming gank squad? 

When VPs come into play are we going to have our best scenario players (for example, group 1) enter SCs for the soul purpose of putting us over the top to lock the zone?  

Are we going to be like PRX alliance, where information from the other warbands is so vital that they have at least one of their own in the other wbs?

Basically, are we going to go with the flow or are we going to enter ORVR like a chess match, anticipating our opponents next move and squashing their attempts?

I think the point that I am trying to make, is that with effort and time, we can make our alliance warband into something Order will fear.

Thanks for listening...Evvie :)



-- Edited by Evvie on Sunday 26th of April 2009 04:28:40 PM

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Evvie,

After you left, we merged with Heavensclouds LV group to make about 16 of us and filled right up from there.

We are definitely not going to be PRX style. No way. We aren't nearly large enough to do it ourselves and even if we were, there's no way I'd tell the rest of the realm to get lost. Did you notice that PRX had us on follow last night? ...yet I still wonder where they were when we needed them...

Some of the stuff you mentioned, such as VPs we actually did last night. We capped Eataine on VPs and half of us ran PQs to get the extra 2% to cap it another 20 minutes earlier. We did cap TM using half the warband as a roaming gank squad and half the warband defending key positions -- I think you were there for that. Of course each strategy has times where it works and times where it fails.

And when we got Praag, it really was like a fast paced chess match. We had split up around the zone guarding each BO, and I had sent the forces to where order was. Additionally, when I said something in Region-RVR chat, other warbands listened too which was nice for a change.

As I said that it was us who led the charge last night, despite starting off with 10-12 people for a while, it all started with us. We only once followed another warband once all night, and the rest of the night they were following us.

The biggest point of doing a couple nights of week is hopefully everyone will schedule their LV/Blood/Bile groups around it and be there.

Ultimately, I hope I can get 2 warbands going with maybe 8 groups of 5 people. One group can guard each BO, and everyone else to be the roaming zerg.

Time to edit my signature to reflect my new rank!



-- Edited by Dean on Sunday 26th of April 2009 04:55:15 PM

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The idea of squads was brought up in vent by Darkpayne Sunday night as well and the idea, I think, is a good one. I knew several folks in DAoC that had squads that they ran with and they become quite successful with them. If they are all guild based squads then I don't think we'd have to worry about peeps doing their own things because with our WB on Saturday night everyone pretty much followed whatever orders were given by Gallina. I believe that the players in this guild are mature enough to realize that we can only accomplish greater things if we work together as a group to instill fear into our enemies.

That brings up another point and that is that if guild members want to run in the RvR WB then it would be a good idea to download vent as it makes it so mch easier to coordinate objectives via voice. Even if you don't want to talk much (I usually don't say much myself) at least you can hear what is going on and react that much more quickly as the situation changes.

I would make another suggestion and it is not a suggestion everyone needs to do. The Warbands and the guild as a whole really can use more healers, I would suggest that those who can spend alittle extra time roll a healer alt that can be used to fill in when necessary. I realize that there are some that just flat out don't want to play a healer class but I will say that in my own experience one thing I will give kudos to Mythic for is making classes that you wouldn't normally want to play fun and interesting. I am, at heart, a tank junky; there is nothing more fun for me than smacking order upside the head with a sword and shield. I have rolled a Zealot and I will say she is alot of fun. Syntaix is a caster junky at heart and she rolled a DoK and loves it, these are both definitely classes we would never have considered in another game. But the point is that this way there will be a couple of more healer alts that can be brought into play if we are running low. But I would say it needs to be kept in mind that these would not be considered someones' main and that person shouldn't be expected to bring out the healer alt everytime one was needed. If some folks do decide to roll some healer alts then I'd say get them in the alt guild and we can set up some time to run them together to level up and what not. I will also have my 40 available to help out any lower level toon that needs help whether it be with quests, PQs, whatever.

We probably need a thread where folks can post if they are interested in forming a squad and what their main would be so we can start matching people/classes together and we can start getting organized.

But the bottom line is that it was a blast Saturday night and I am looking forward to many more with the gang!

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Yes, I am pushing hard for people to get on vent.

We do need more healers.

I should code a squad signup page. Wouldn't take too long and I can post squads for the night there....

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Gallina: lvl 40 Sorc
Wargit: lvl 22 Squig Herder


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I was Co-GM of the 2nd largest RVR guild on MLF server in Dark Age Of Camelot. My back ground in rvr was molded from DAOC and running with my online family in Absolute Evil. We were hard core rvr players, night after night running our squads in rvr.

I am not a fan of the zerg, never have been, never will be. The zerg mentality takes no skill, that does not fit EGO as we have way too many damn good players to roll in the zerg. Some of you would be amazed at the potential that small roaming 6 man groups have to offer the battle.

In DAOC our squads were fairly well defined, the groups did not change around. But we did all play together. This type of rvr playstyle lends to a tighter group of guildies, a more exciting rvr experience and a ton more fun in vent. We were feared by a lot of enemy guilds on the battlefield, many enemy players would post on our website, in turn we would invite them to vent and get to know them better as well.

I have brought up 6 man pre-mades several times and have had no interest to date. An event has been posted on the calendar for thursday night, I am putting a 6 man all guild pre-made together, if interested let me know and sign up. It takes work in the begining to set up solid 6 man groups, learn each others play habits, and work as team although in different groups. This can be done, has been done and will bring rvr to another level.

Some will complain that we cannot do this because we are not PRX, I saw BAH to that. PRX plays how they enjoy playing, and I salute them for being a solid group of rvr tacticians ! I have never seen PRX in a gathering bigger than 12 players, 2  6 man groups, they are effective, very effective and they top the damn leaderboard every week.

EGO has many skilled players, but they are lost in the zerg. Lets take the rvr night to another level and have order think twice when they see a group of us running around. Over time, they will know we mean business and that we are here to fight.

I am willing to put a solid 6 man group together, it takes time and patience to iron out. Trust me gang, you wont regret it. Post up or e mail me if you want in, would be a shame if I had to find an out of guild 6 man to join.

Anyone else that is willing to put a group together, or that just wants to be in 1 of the groups please let me know as I would like to start forming this week.



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Hey Dark, that was my suggestion basically. Operate in 6 man groups.  It allows us to do so much more, covering more space or or conviening in one area as needed.  It also allows us to control the zerg.  If the zerg is listening to you when you are trying to lock a zone, you just became so much more powerful!

 

Each group will have a name. Beta, theta, delta, but my group will be alpha and the omega.... :)

 

Okay now seriously, you've been promoted to a squad leader.



-- Edited by Dean on Tuesday 28th of April 2009 04:56:12 PM

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Gallina: lvl 40 Sorc
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RVR playstyles are as varied as the players themselves. 

I proposed 6 man groups some time ago in an attempt to unify the guild in RVR and to select skilled players to form strategic groups for ORVR tactical combat.  Doing such a thing does not equate to an alliance RVR night.  Your proposal was for an alliance warband night... mine is for surgical, tactical, skilled attacks.

We can co-exist in this venture for finding what playstyle in RVR suits us, but I can assure you that I wont be participating in a large zerg, disguised as 6 man groups.
The difference is night and day.

I am proprosing teams, that fine tune their efforts together and really learn how each other play, in order to become a tactical fighting unit.  I have been very successful at this before, and I am going to do it here as well.  I am doing this because it suits my playstyle and what I want from the game.

The zerg is fun at times, and needed for certain things. It all has its place.

While I do appreciate the "promotion" to squad leader, I think I will have to politely pass. 

See you in battle guildies
Dark

  



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Dark, don't confuse yourself. My first proposal was to run within the guild & alliance.  That is only stage 1.

Next step is to get more organized and promote better teamwork, and that's a lot easier in 6 man groups.  But in order to make that happen people need to step up and make a group and it sounded like you were volenteering.

I think we want the same thing here, unless you want to do it like some other guild on the server, and work in a manner that makes you completely useless to the realm, instead focusing on only your own renown points...



-- Edited by Dean on Wednesday 29th of April 2009 12:31:30 PM

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Gallina: lvl 40 Sorc
Wargit: lvl 22 Squig Herder


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Gallina, please. "don't confuse myself"????
Your "tone" is a few steps below arrogant at best. Take the guild rvr night to the next level.  I wish you all the success in doing it.

I have a different mindset when it comes to RVR.  I will carry out how I want to enjoy the game, and I expect everyone else to accomplish the same.

For you to post with such an attitude, I find to be below you in all honesty.  If I kicked your ego in the nutz by proposing my own rvr thing, sorry for that.

Respect is a big guild thing, please don't lose sight of the fact, this guild is all working for the same goal.  To have a fun gaming experience, however the player sees fit.

I will continue to play this game as I want to play it, using my own ideas and thoughts to progess my own play and the guilds.  We can agree to disagree or agree, I really don't care either way.  Whatever you decide to do, keep respecting the opinions of everyone else in mind.

I am not interested in a pissing contest of any kind, nor a clash of egos, lets just leave it at that.  Maybe it is MY best interest to continue my search for an ultimate RVR group off of these forums. Good hunting guys. confuse


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Dark, I was simply stating that we were talking about the same thing, I think.


I am sorry if I somehow offended you. It was not my intent.  That said, let's clear something up.  At no point did I tell you you cannot play how you want, or even suggest otherwise.  I in fact was supporting your decision -- as long as you do it in such a way where you don't tell the rest of your guildies and realm to piss off :)



-- Edited by Dean on Wednesday 29th of April 2009 04:48:50 PM

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